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Beyond checkers: How a Filipino game revolutionized learning through math, science, and inclusion

  • syoung679
  • 9 hours ago
  • 4 min read

Students play a game of damath. Photo provided by Nelli Kim Sia Acejo.
Students play a game of damath. Photo provided by Nelli Kim Sia Acejo.

By Nelli Kim Sia Acejo (she/her), Sharmaine Jacob Esplana (she/her), Brenda Mae Montera Galarpe (she/her), Ramoneth Alvarez Reyes (she/her), and Jennifer Englatera Taburnal (she/her), public school teachers, San Jose, California


 A checkers-inspired board game used in our school years became one of the most memorable and effective tools for learning we encountered as students. More than just a game, it challenged us to think critically, solve problems, and engage with math and science in a way that was both enjoyable and meaningful.

 

Now as a group of five educators, we recognize the lasting impact this game had on our learning journeys—and we’ve continued to use and adapt it in our classrooms. Over time, we’ve enhanced it to include science-based elements and make it more accessible to students with diverse learning needs.

 

We are excited to share this game with fellow educators, especially those focused on STEM and inclusive education, to explore how a familiar board format can become a powerful catalyst for student engagement, understanding, and motivation.

  

… this game is proof that innovation in education doesn’t always come from high-tech tools—it can also come from creativity, culture, and a well-loved checkerboard.

What is damath and how is it played?

At first glance, damath looks like a game of checkers. But instead of plain chips, players use numbered ones. Instead of simply capturing an opponent’s piece, players must perform mathematical operations on the numbers involved in each move.

 

Materials needed

  • damath board (an 8×8 checkerboard marked with math operation symbols: +, −, ×, ÷)

  • two sets of 12 numbered chips (one per player)

  • scoring sheet or calculator

  • timer (optional for competitions).

 

Rules of the game

  • Each player places 12 numbered chips on the dark squares of their side of the board.

  • Players take turns moving diagonally, like in checkers.

  • When a player captures a piece, they must compute a math operation: the operation is determined by the board square where the capture occurs.

  • The result is added to their score.

  • If a player gives an incorrect answer, they score zero for that move.

  • The player with the highest score at the end of the game wins.

 

This format turns a recreational game into a fast-paced, interactive math exercise.

 

From game to academic competition

Over the years, damath evolved into a competitive academic sport in schools across the Philippines. Competitions are held during Math Month, science fairs, and other academic events. Tournaments are hosted within classrooms, between schools, and even across districts.

 

Matches are scored not only on game outcomes but also on accuracy in calculation and strategic thinking. It’s a fun way to challenge students and build enthusiasm for math.

 

We’ve seen students who were once shy in math class become team leaders, motivated to practise mental math and develop problem-solving strategies—all because of this game.

 

Introducing scie-damath: Integrating science

To expand the game’s learning potential, we introduced scie-damath—a version that integrates science concepts into gameplay. This version adds science prompts to key squares or includes science question cards drawn during the match.

 

Science integration options

  • Landing on special squares may trigger a science question.

  • Topics can include biology, chemistry, physics, earth science, or health.

  • Correct answers grant extra points or bonuses.

  • Incorrect answers might cost a turn or reduce points.

 

For example, a student might land on a square and be asked, “What is the process by which plants make food using sunlight?” Answering “photosynthesis” correctly could earn five bonus points. We can also change the numbers on the chips into chemical numbers of the table of elements.

 

This transforms the board into a cross-curricular battlefield, reinforcing both math and science learning through gamified repetition and real-time application.

 

Making it inclusive

One of the most meaningful applications of damath and scie-damath is its ability to support students with special education needs. The game can be modified to fit various learning abilities and provide all students with a chance to engage, participate, and succeed.

 

Inclusive adaptations

  • Colour-coded or tactile chips for students with visual or sensory sensitivities.

  • Simplified numbers and operations for learners working at all levels.

  • Paired play or team mode for students who need social or academic support.

  • Visual aids and speech-to-text tools for students with communication needs.

 

Teachers can adapt the rules depending on student levels, and gameplay can be used to promote not only academic learning but also social-emotional skills like turn-taking, focus, and confidence.

 

Conclusion

Damath and scie-damath show us that even a simple game board can become a platform for powerful learning. From a Filipino classroom to potentially around the world, this game is proof that innovation in education doesn’t always come from high-tech tools—it can also come from creativity, culture, and a well-loved checkerboard.

 

We are proud to share damath and scie-damath and we hope it inspires both teachers and students to see STEM education and inclusive education not as a challenge, but as a game worth playing.

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